Barbara Lüneburgs Artikel "Visiting the Virtual: Performance Practice in the Virtual Artworks of Rob Hamilton and Christof Ressi” wurde ins Koreanische übersetzt und ist zweisprachig (Englisch-Koreanisch) in Emille, the Journal of Korean Electro-Acoustic Music Society Vol.19 (2021: 39-62) erschienen.

 

 

Der Artikel ist aus dem PEEK-Forschungsprojekt GAPPP hervorgegangen und ist open source erschienen: http://www.keams.org/emille/emille/emille_19/emille_19.pdf#page=39.

Abstract: When moving in the context of computer games, contemporary multimedia music and classical instrumental performance practice, we find ourselves confronted with the different creative aesthetics and goals, agents, and peer groups that are pertinent to each specific context. This multiplicity not only affects the works created, but also has an impact on the audience’s expectations and perceptions. It also touches the work of the performer on several levels. In “Visiting the Virtual,” I will explore the manner in which elements of computer games incorporated into audiovisual artwork in live concert situations achieve an aesthetic effect and per- formative impact on both the work of the performer and the audience’s perception.

Keywords: Game-related audiovisual composition, virtual reality, agency in performance, computer games, contemporary multimedia music

Theorie und Geschichte Forschung Doktorat